Wednesday
October 14
7:30 pm - 9:30 pm EST
Horror games are one of the most demanding performance contexts in games VO. Your character exists in a world of sustained dread and the voice has to carry that weight across hundreds of lines without tipping into melodrama. This class covers horror game performance including protagonist internal monologue, NPC menace, creature vocalizations, and the specific art of making fear feel grounded rather than performed.